08:00 Parking lot opens; Participants gear up09:00 Sugar House opens for check-in, rentals, & salesThose who arrive after 9:30 a.m. may not participate.10:00 Sugar House closes; New-player orientation10:15 Gear inspected; Guns chronographed10:30 Game briefing10:45 Afghan insertion; United States mission briefing11:00 Startex15:00 Endex; Debriefing & Raffle at MAC
Event TypeObjectives = scoredRole-playing = moderateTimeline = phasedRules = intermediateTrigger time = variablePhysical exertion = moderate
Required ItemsAdmission eTicket purchased in advanceBarrel cover on each airsoft rifleFull-seal eye protection (ANSI Z87.1) with a strapHard plastic/metal lower face mask for <15 yearsPortable hydration (at least 16 fluid ounces)Red rag (at least 1 square foot)Signed 2020 Waiver unless you already gave oneWristwatch with stopwatch timerDetailed Required Items linked HERE
Field RulesAge minimum = 12 yearsFPS limit = 400fps with .25s (1.86J)Bolt-action limit = 550fps w/ .25s (3.51J) & 100’ MEDFriendly fire counts.Gun hits count.Safety kills are optional.Noise grenades eliminate everyone in the same room.Explosive devices have several restrictions.More Field Rules linked HERE
Semi-Auto OnlyFull-automatic and burst-mode firing are prohibited at this event. Only one BB is to be projected with each cycle of the trigger.However, we allow the following exceptions to this rule:
- Squad Automatic Weapon (SAW) replicas that are listed HERE
- Other SAW replicas that weigh at least 10 pounds and are at least 36 inches in length
- Pump/slide-action or lever-action guns that shoot multi-round bursts
- BB shower shells such as Madbull
- Mini launchers such as Zoxna
- Double-barrel guns such as THIS when fired only in semi-auto
FactionsYour faction will be finalized on game day based on your preferences, your loadout/clothing, and our faction size goals:
United States soldiers
Self-respawn: Overlook, then MACDress code: camouflageInsignia: patches/armbandsRadio channel: 1 (462.5625 MHz)
Afghan civilians
Self-respawns: Wolves' Den Dress code: civilian (preferably Afghan)Insignia: noneRadio channel: 2 (462.5875 MHz)
Taliban militants
Self-respawn: Wolves' DenDress code: civilian (preferably Afghan)Insignia: headbandRadio channel: 2 (462.5875 MHz)
U.S. Faction InsigniaUnited States soldiers will be equipped with these loaner patches and armbands to wear during this event. These items must be returned to game staff at endex for future use:
Taliban Faction InsigniaAfghan civilians and Taliban militants will be equipped with these loaner headbands to wear only during times of intense aggression at this event. These headbands must be returned to game staff at endex for future use:
Radio CommunicationIf you have a two-way radio, keep it set on your faction’s radio channel. You may monitor the other factions' channel, but do not transmit on it. VOX mode, hot mic-ing, and channel jamming are all prohibited. Please familiarize yourself with your radio and program in its channels before arriving at the field.
No Spawn-campingYou and your faction are not allowed to stalk, surround, or fire upon the enemy self-respawn location(s). Likewise, they're not allowed to camp your self-respawn(s) either.
Phase 1: Rally PointU.S. soldiers will move across the open meadow from the White Shed toward Leroy's Bridge in echelon-right formation. Then, they will advance into the forest across Leroy's Bridge to rally at Overlook which is located just northeast of Castle. This is where they will plant their self-respawn pole until it is moved later during Phase 3.
Phase 2: Search & RecoverU.S. soldiers will be split into their three squads with each sent simultaneously to a different location (Echo Base, Gully Base, or Pallet Base) to search for and recover a small locked ammunition box that must be brought back to the American CO who has the key to open all three boxes. During their search, all U.S. soldiers will be ordered to maintain restrictive rules of engagement when interacting with the Afghan civilians who know the exact locations of the boxes and could be helpful if treated well. If a squad of U.S. soldiers completes its box recovery before the others, they may move to assist the other squads with their missions.
Phase 3: Forward Operating BaseAfter gathering the intel from the opened boxes, the U.S. soldiers will have enough data to unlock the gates of the MAC complex and will move their self-respawn pole there where it will stay for the remainder of the day in their new forward operating base (FOB).
Phase 4: ConquestIn preparation to evacuate the last remaining Americans and their allied informants, the U.S. soldiers are tasked with getting them ready to leave by maintaining territorial control of as much of the area for the longest possible amount of time during this phase. In opposition, the Taliban will be aggressively moving in to seize control of the same territory and disrupt the American mission.Prior to the start of this phase, each faction must rally at its self-respawn pole location. Once this phase begins, each player may move anywhere around the AO.To capture a control site, you must throw your enemy’s flag on the ground and replace it with your own as shown HERE. There’s no limit to the number of times that the flags may be flipped on a control site, but you’re not allowed to steal or hide the flags.In order to begin accruing minutes for your faction on the control site that you just captured, you must also use the Baofeng radio that is located at the control site to notify Omego of the flip. Any delay in radioing the flip will delay the accrual of minutes. Each faction’s minute accrual will be started and stopped on Omego’s smart phone. Everyone with an internet connection may monitor the scoreboard in real time through this URL: https://multitimer.net/board/?q=hb42x5aq7tWhen this phase ends at 14:15, the game will be paused so that all U.S. soldiers can quickly rally at the MAC and all Taliban at Wolves' Den to await further instructions.
Officer CaptureThis feature of the operation is in play only during Phase 4.These rules apply to you if you are the Commanding Officer (CO) or Executive Officer (XO) of a faction. During your first 3 minutes of sit time after getting hit, you may be captured and moved by any live enemy player. First, the enemy must make physical contact with you and may then “drag” you anywhere around the airsoft field. If directed by your captor, you must move with them at a reasonable walking pace. If the physical contact is broken, you must restart your wristwatch timer and sit still because, after 3 minutes of continuous broken contact, you will be free from captivity. Your captor may reset the 3 minutes repeatedly by simply touching you over and over again before your 3 minutes run out. If your enemy fails to do this, then you are free to move to respawn without threat of any other player stopping you, and you may not be captured again for the remainder of the day.When the enemy first makes physical contact to capture you, please radio for Omego so that he can start a 30-minute timer; after which, you will be free from captivity regardless of where the enemy has moved you. Your enemy will attempt to move you to one of their self-respawn poles so that they can earn bonus minutes for your capture. The minutes are awarded instantly as soon as you are within 10 feet of the pole with 60 bonus minutes awarded for the capture of the CO and 30 bonus minutes awarded for the capture of the XO. Please radio Omego immediately if this happens so that he can add the minutes. Then, you are immediately free to go respawn yourself at your self-respawn pole or with a friend at a respawn tree, and you may not be captured again for the remainder of the day.Likewise, your faction may earn bonus minutes by capturing the enemy CO and/or XO using these same rules.
Phase 5: ExfiltrationAn overwhelming number of Taliban are approaching the area and recruiting more civilians to their cause as they advance; therefore, all U.S. soldiers must evacuate immediately by getting to the Kabul International Airport. Each faction will be briefed at their respective self-respawn locations. U.S. soldiers will earn 5 bonus minutes for each one of them who successfully reaches the airport before endex (15:00). The Taliban will earn 5 bonus minutes for each one who doesn't.
GoalThe faction with the most earned minutes (control site + officer capture + evacuee/non-evacuee) at endex (15:00) will be declared the winner.
LeadershipSince you care enough about this event to have read this far down, please consider requesting a leadership role. Details linked HERE
Raffle GiveawayIf you stay until endex, we'll give you a FREE raffle ticket and a chance to win a valuable airsoft prize.
Swap MeetYou are welcome to buy/sell/trade your airsoft equipment in and around the parking lot and staging area during the morning of this event.
Our Commitment to YouThe field managers and event producers will follow through with this operation regardless of the weather. We are fully committed to delivering everything that we advertise and greatly respect the sacrifices that you make in order to attend our ops. Your opinions and improvement ideas are valuable to us, so please share them.