Two factions fight for three controls sites with EVERYTHING ON THE MOVE!
Saturday, May 24, 2025
08:00 Parking lot opens; Participants gear up09:00 Sugar House opens for check-in, rentals, & salesThose who arrive after 9:30 a.m. may not participate.10:00 Sugar House closes; New-player orientation10:15 Gear inspected; Guns chronographed10:30 Field insertion10:45 Game briefing at Citadel~11:00 Startex when commanders are ready15:00 Endex; Debriefing & Raffle at MAC
Event TypeObjectives = scoredRole-playing = none/discouragedTimeline = nonlinear/unscriptedRules = intermediateTrigger time = heavyPhysical exertion = heavy
Required ItemsAdmission eTicket purchased in advanceBarrel cover on each airsoft rifleFull-seal eye protection (ANSI Z87.1) with a strapHard plastic/metal lower face mask for <15 yearsPortable hydration (at least 16 fluid ounces)Red rag (at least 1 square foot)Signed 2020 Waiver unless you already gave oneWristwatch with stopwatch timerDetailed Required Items linked HERE
Field RulesAge minimum = 12 yearsFPS limit = 400fps with .25s (1.86J)Bolt-action limit = 550fps w/ .25s (3.51J) & 100’ MEDFriendly fire counts.Gun hits count.Safety kills are optional.Noise grenades eliminate everyone in the same room.Explosive devices have several restrictions.More Field Rules linked HERE
Semi-Auto OnlyFull-automatic and burst-mode firing are prohibited at this event. Only one BB is to be projected with each cycle of the trigger.However, we allow the following exceptions to this rule:
- Squad Automatic Weapon (SAW) replicas that are listed HERE
- Guns that weigh at least 10 pounds and are at least 36 inches in length
- Pump/slide-action or lever-action guns that shoot multi-round bursts
- BB shower shells such as Madbull
- Mini launchers such as Zoxna
- Double-barrel guns such as THIS when fired only in semi-auto
FactionsYour faction will be finalized on game day based on your preferences, your experience level, your friend group, any local airsoft team affiliation that you may have, and our faction size goals:
Pink Faction
Size goal: 50% of all attendeesSelf-respawn: Pallet BaseProvided insignia: pinkRadio channel: 1 (462.5625 MHz)
Yellow Faction
Size goal: 50% of all attendeesSelf-respawn: Zombie StumpProvided insignia: yellowRadio channel: 2 (462.5875 MHz)
Radio CommunicationIf you have a two-way radio, keep it set on your faction’s radio channel. You may not monitor or transmit on the other factions' channels. VOX mode, hot mic-ing, and channel jamming are all prohibited. Please familiarize yourself with your radio and program in its channels before arriving at the field.
No TreasonYou must remain loyal to the faction that you are currently on and not betray them because any form of treason will break this game.
No Spawn-campingYou and your faction are not allowed to stalk, surround, or fire upon the enemy self-respawn location(s). Likewise, they're not allowed to camp your self-respawn(s) either.
ObjectivesPink and Yellow are expected to capture and hold the largest number of flag holders for the longest period of time before the operation ends at 15:00. There are three flag holders that will start the game located at Citadel, Jackal's Hold, & Wolves' Den and are marked with dark orange flags on the following map. Each control site consists of an orange flag pole atop a wagon, and each is labeled with a laminated numeral such as 1, 2, or 3. Shortly after startex, Omego will begin moving each flag holder, one at a time, with his destination for each transfer being determined randomly by a spin on the Tiny Decisions app. Including the three locations listed above, there are an additional six locations to where the flag holders may be moved and are marked with light orange flags on the map: Blue Talon Glory Hole, Castle, Gully Base, Leroy's Bridge, School, & Trench.To capture a control site, you must throw your enemy’s flag on the ground and replace it with your own as shown HERE. There’s no limit to the number of times that the flags may be flipped on a flag holder, but you’re not allowed to steal or hide the flags.In order to begin accruing minutes for your faction on the flag holder that you just captured, you must also use the attached Baofeng radio to notify Omego of the flip. Any delay in radioing the flip will delay the accrual of minutes.It is possible that more than one of the three flag holders could be at the same location at the same time. Also, you may capture a flag holder while it is in transit, but you'll need to be quick to keep up with Omego.Each accrued minute is worth one point for a total of up to 720 points available to be earned during this operation. Each faction’s minute accrual will be started and stopped on Omego’s smartphone. Everyone with an internet connection may monitor the scoreboard in real time through this URL: https://board.multitimer.net/view/?q=aung5wweya
GoalThe faction with the most points at endex will be declared the winner!
LeadershipSince you care enough about this event to have read this far down, please consider requesting a leadership role. Details linked HERE
Raffle GiveawayIf you stay until endex, we'll give you a FREE raffle ticket and a chance to win a valuable airsoft prize.
Swap MeetYou are welcome to buy/sell/trade your airsoft equipment in and around the parking lot and staging area during the morning of this event.
Our Commitment to YouThe field managers and event producers will follow through with this operation regardless of the weather. We are fully committed to delivering everything that we advertise and greatly respect the sacrifices that you make in order to attend our ops. Your opinions and improvement ideas are valuable to us, so please share them.